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the king of fighters xi
Fri Oct 23 2020[33] Andrew Park of GameSpot opined that the game was well-balanced with its variety of playable characters and complimented its illustrative design. LittleYami 13 years ago #1. Illustration by Hiroaki The music was composed by SHA-V and arranged by Koji Takata, Masuo Okumura and Masanori Kuki. Any team solely composed of PS2 exclusive characters. She was designed to fit the Psycho Soldier Team. Each team begins a match holding the maximum of two Skill Stocks. In the advent of a new KOF tournament, new faces are handed invitations, while old faces, such as Eiji Kisaragi, return to the ring. PlayStation 2Teen (ESRB)12 (PEGI & USK)B (CERO)75 (Metacritic)PlayStation NetworkParental Guidance 12+ (GSRR) He added that fights would be very difficult for players, until they learned how to use the special moves. comment. Disc one has the tracks from the arcade version, while disc two has the tracks from the PS2 version. However, the graphics were found to be dated due to the use of 2D pixel graphics. ArcadeJP October 26, 2005NA 2006PlayStation 2JP June 22, 2006NA November 13, 2007EU July 6, 2007PlayStation NetworkJP December 17, 2014 4.6 out of 5 stars 107. [44], 2005 fighting video game produced by SNK Playmore, "Interview with Ignition Entertainment's Shane Bettenhausen About The King of Fighters XII", "The King of Fighters XI en Atomiswave (Arcade)", "SNK Playmore USA Ships The King of Fighters XI for PlayStation2 System", "Y el milagro continúa: The King of Fighters XI llega de manera no oficial a Dreamcast", "King of Fighters XI Arcade Ported to SEGA Dreamcast, More Atomiswave Arcade Ports Coming", "Opinion: The Late Blooming Of The 'Hardcore' PS2", "8. Hotaru, Mai, Robert, Tung, Mr. Big, and Geese are bonus characters only playable in the PS2 version. The King of Fighters XI, The coin-operated Videogame by SNK Playmore (circa 2006), and it's history and background, photos, repair help, manuals, for sale and wanted lists, and census survey is brought to you by The International Arcade Museum at the Museum of the Game. Taking advantage of the situation at hand, Ash stole the Yata Mirror from Chizuru and drained her powers in the process. [17] Meanwhile, Elisabeth was created as a "leading lady" character to give Ash Crimson a rival. The King of Fighters XI [11], Hiroaki Hashimoto was the main designer for all of the game's characters,[1] while Nona illustrated the endings. The game retains many elements from its predecessor, involving fights between six fighters who can tag during the battle. The King of Fighters XI features a roster of 33 "team" characters, 7 PS2 exclusive characters, 5 mid-boss characters and 2 boss characters. [28] The quality of gameplay and cast of characters was the subject of positive response. Offensive maneuvers, such as Desperation Moves, Guard Cancels, and Tag Attacks, continue to use Power Stocks; however, more defensive or tactical maneuvers, such as Guard Evasion, Saving Shift, and Quick Shift, use Skill Stocks. The four most substantial innovations The King of Fighters XI brings to the franchise are Quick Shift, Saving Shift, the Skill Bar and Dream Cancels. Combos affect the bar more, and when a character of the opposing team is defeated, the bar changes significantly against that player. The King of Fighters XI[a] is a 2D fighting game produced by SNK Playmore. [29][33][34][32] GameZone said it offered the "most bang for your buck" on the PS2, considering its late release schedule, calling it a "complex" 2D fighter game. Release date: Jun 22nd, 2006. The King of Fighters XI — The 25 Best SNK Fighting Games Ever Made", https://en.wikipedia.org/w/index.php?title=The_King_of_Fighters_XI&oldid=1020895750, Fighting games used at the Super Battle Opera tournament, Articles containing Japanese-language text, Short description is different from Wikidata, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 1 May 2021, at 17:44. 1 offer from $30.00. The King of Fighters, in fact, most SNK games for that matter, are considered to be niche games, enjoyed only by a small group of hardcore fans. The company planned to add more stages, but these were removed due to time constraints. Both entered to the team at the French noblewoman's invitiation; Whip leaves the team of her brother K', and returns to the, Sie Kensou returns to the tournament, along with his beloved Athena and Momoko, reforming the, Convinced by Jenet, Gato and Tizoc leave their teams in the past tournament (, With the intention of continuing to investigate the, Angry at Yuri Sakazaki calling her fighting style cowardly, Malin recruits the other two biggest rivals of the Sakazaki family, Eiji Kisaragi and Kasumi Todoh, and creates the. Platform(s) LOL i thought we never see another topic like this again. [12] On September 8, 2006, Ignition Entertainment announced they had licensed The King of Fighters XI for a European release. [4], During the previous series' installment, Mukai, a member of a group known as "Those from the Distant Land", stole the seal belonging to the demon Orochi. King of Fighters XI - PlayStation 2 SNK NeoGeo. [6] Following their defeat, Magaki tries to steal Orochi's power, but instead ends up being murdered by his own ally. The last new feature of KOF XI is the Dream Cancel. Among the new KOF participants are Oswald, Duck King (a South Town veteran fighter himself), Momoko, and Elisabeth. [3] There is also an Edit Mode, where the player can alter the appearance of each character and give them different colors such as making Kyo Kusanagi shoot green flames instead of red. The King of Fighters XI is a 2D competitive fighting game produced by SNK Playmore originally released in 2005 as a coin-operated arcade game for the Atomiswave platform. Developer(s) Be the first one to write a review. [38] On the other hand, Game Revolution did not mind the use of 2D graphics based on how the scenarios change across the fights. However, more defensive or tactical maneuvers, such as Guard Evasion, Saving Shift, and Quick Shift, use Skill Stocks. GameZone said it offered the "most bang for your buck" on the PS2, considering its late release schedule, calling it a "complex" 2D fighter game. [3], The game's Japanese port for the PlayStation 2 was released on June 22, 2006. The new characters added to the roster (between originals and of other franchises) are: Furthermore, some characters from less famous SNK franchises appear as mid-bosses, but they have no impact on history as a whole: Note: In this game, the stages are randomly chosen by the game's system. on 0 health). [29] Meristation agreed, saying the franchise was in need of a major overhaul. [13] The addition of mid-bosses from Buriki One and Kizuna Encounter were meant to surprise gamers; since their original moves did not "fit" in The King of Fighters XI, developers had to change some of them. Addeddate 2020-11-08 11:04:26 Identifier king-of-fighters-xi Scanner Internet Archive HTML5 Uploader 1.6.4. plus-circle Add Review. Just as the dust had settled, a new King of Fighters tournament was announced - a tournament which brings together some familiar faces, as well as new comers to the world of King of Fighters. [5] During The King of Fighters XI, a new tournament is established, in which both established fighters and newcomers participate. 1 Staff 1.1 Credits 1.1.1 Producer 1.1.2 Director 1.1.3 Executive Producers 1.1.4 VP of Development 1.1.5 Project Supervisor Woo Godzio Eikichi Kawasaki, Soimen Kazuya Hirata Hideki Miyagami The PlayStation 2 port added multiple modes not present in the arcade version. Directed by Patrick O'Luanaigh. With Alexis Adkins, Kimberly Amato, Hiroyuki Arita, Hikaru Hanada. Behind this healthy competitive tournament hides a hidden force called "People from the Past" with a mysterious goal. Whichever player has the judgment bar towards his side will be the victor if none of the teams win defeating all three characters from the opposite team; rarely, if the bar is exactly in the center, the match will end in a draw and both sides will lose. SNK Playmore, G1M2, Ignition Entertainment (PS2) A home version for the PlayStation 2 was released in Japan in 2006, followed by releases in the PAL region and North America in 2007. The Power Stocks that existed before are still present, and are filled through encounters within fighters. [41], Critical reception to The King of Fighters XI has been "generally favorable" based on an average score of 75 out of 100 on the Metacritic website. KOF XI utilizes the Tactical Shift System from KOF 2003, but makes very important changes. The King of Fighters XI - Codex Gamicus - Humanity's collective gaming knowledge at your fingertips. SNK Playmore, Sammy Corporation, SEGA (Atomiswave), Ignition Entertainment Development of the game began when SNK completed production on the crossover game NeoGeo Battle Coliseum in 2005. [16] The staff had mixed opinions about newcomer Momoko due to her relatively young age. [33] uVeJuegos.com was more critical, saying that SNK Playmore should have updated the graphics of the series several years earlier. He said that proper use of the game's mechanics would allow the player to defeat him and said that the game was still enjoyable despite this boss. Its tentative title was "The King of Fighters 2004" though this name was debunked by the end of 2004. Release date Featuring a roster of over 40 characters, XI continues the saga set out in KoF 2003 as Ash Crimson continues his hunt for power. King of Fighters XI, The. KOF … Magaki is the boss of The King of Fighters XI and a member of "Those From the Past." [37] IGN said the developers should have optimized the graphics, though they felt the menus and cutscenes were well done. He added that fights would be very difficult for players, until they learned how to use the special moves. However, in its release week in Japan, The King of Fighters XI was the only PlayStation 2 title to be featured on Japanese sales charts alongside Konami's World Soccer Winning Eleven 10. It is the first The King of Fighters game to not run on the Neo Geo and also the first one to not be named after its year of release. The King of Fighters XI: Hidden Content in the Arcade Version. It also provides new features allowing the player to perform simultaneous multiple special moves. [23] The company once again released the game for the PlayStation Network on December 17, 2014, in Japan. Arcade, PlayStation 2, PlayStation Network Taking advantage of this situation, Ash Crimson attacked Chizuru Kagura in her weakened state and stole the Yata Mirror from her, draining her powers in the process. This effectively cuts many combos that otherwise would do a lot of damage, eliminates the possibility of infinities by repeating chains of attacks on the ground (excluding aerial juggles) and brings an element of balance to the game. It was originally released as a coin-operated arcade game for the Atomiswave platform in 2005. The Skill Stocks significantly complicate the gameplay of KOF. [8] SNK cancelled production of The King of Fighters 2004 in the fall of 2004, after it was announced the company had signed an agreement with Sammy Corporation to use their arcade system instead of the Neo Geo cabinets that had been used for the franchise previously. It consists of two CDs, each containing different versions of the same 37 tracks. The port was mostly done by Ignition and then reused in other regions, although SNK remained silent about this. However, as the game did not feature a story, SNK Playmore finished the story arc involving Ash in The King of Fighters XIII released in 2011. In this installment of the The King Of Fighters series. User Info: shinkusanagi. He said that proper use of the game's mechanics would allow the player to defeat him and said that the game was still enjoyable despite this boss. Despite finding the game's graphics dated, GameZone enjoyed the overall presentation, which the reviewer called "one of best fighting games ever to grace the PS2", noting its low price provided great replay value. Released in arcades in 2005, The King of Fighters XI is SNK's latest and hotly anticipated 2D fighting exploit. Take your favorite fandoms with you and never miss a beat. While noting the artificial intelligence had improved from that used in The King of Fighters 2003, uVeJuegos.com said Magaki had unfair moves due to his massive damage input during battles. Critical reception to The King of Fighters XI has been "generally favorable" based on an average score of 75 out of 100 on the Metacritic website. Kula Diamond returns to the tournament, her first after the destruction of NESTS, and joins her former enemy, K', and his partner Maxima, replacing Whip. Numerous publications said the graphics were dated due to SNK Playmore's constant use of sprites, although Siliconera enjoyed the art employed in other areas of the game which they said showed a significant increase in graphic quality. [5] Multiple changes were made for the port to make the controls more responsive, based on feedback from the arcade. The most recent game in the series, The King of Fighters XI, was released on October 26, 2005. [20] With respect to the progressive scan, SNK explained that the North American version of the game was based on the PAL region. The King of Fighters XI picks up where KOF 2003 left off, by featuring three-on-three tag-team battles and a slew of new combatants and gameplay tweaks. Despite skeptical commercial expectations for the game, as it was being released on the PlayStation 2 when that console was being abandoned, it was still noted to sell well in Japan, and was followed by a sequel titled The King of Fighters XII, released in 2009. KOF XII trailer at AOU What's new on The King of Fighters Wiki 22/02/2008 - New article successfully created with the new template Rugal Bernstein 22/02/2008 - New template to create KoF character articles Template:ProfileBox [36], The boss characters attracted some negative responses. [42] In 2009, SNK Playmore released a sequel called The King of Fighters XII. There is also an extra version of Kyo in his King of Fighters '99 outfit. The player can use the original The King of Fighters team mode where characters are not randomly tagged and instead fight in an order decided by the player. Genre [7], The main cast includes the following characters:[5], In December 2004, Falcoon, the series' main illustrator, said the next game SNK Playmore were developing would be different from the recent spin-off The King of Fighters: Maximum Impact, which was originally intended to be released as The King of Fighters 2004. In 2012, Complex ranked it as the eighth best SNK fighting game ever made, adding that "Shion has to be the coolest sub-boss ever". After messing around with the Atomiswave for NeoWave, SNK finally got back on track with The King of Fighters XI, which drops the yearly subtitle in favor of a roman numeral.The tag system from 2003 has returned, with some minor changes to the tagging attack and Super Cancel system. GamesRadar+ agreed, describing Magaki as a "Typical KoF final boss from hell". Reviews There are no reviews yet. The King of Fighters XI is a 2D tag-team fighting game developed and released by SNK Playmore for arcades (running the Dreamcast -based Atomiswave hardware) in October 26, 2005. SNK's long running King of Fighters series makes a return to it's 2-D roots with King of Fighters XI, and be glad that it has. Taking advantage of the situation at hand, Ash stole the Yata Mirror from Chizuru and drained her powers in the process. The King of Fighters XI is fun, complex and has a ton of characters to try out, with only a handful of them requiring an unlock. $24.99. Should the timer run down during a match, the winner is no longer decided based on remaining life; instead, the judgment bar, a new circular bar composed of two colors, each one representing a player, quantifies each player's skill. There are now Skill Stocks which gradually build up over time. [10] SNK commented that by using this new system, The King of Fighters XI would stand out from its predecessors due to improvements in both gameplay mechanics and graphic quality, specifically the animation frames created for Iori Yagami. [1] The numerical distinction for the series is based primarily on SNK Playmore wanting to avoid being locked into a rigorous yearly schedule of releases. IGN said the developers should have optimized the graphics, though they felt the menus and cutscenes were well done. In total, this allows a player to choose between +40 characters. shinkusanagi 13 years ago #2. The King of Fighters XI (ザ・キング・オブ・ファイターズ イレブン; Za Kingu obu Faitāzu Irebun; KOF XI) is the eleventh installment of The King of Fighters series. The player can choose from a total of forty characters, including characters from other SNK games; in the PlayStation 2 port, this includes characters from the crossover game NeoGeo Battle Coliseum. What other items do customers buy after viewing this item? In the advent of a new KOF tournament, new faces are handed invitations, while old faces, such as Eiji Kisaragi, return to the ring. Publisher(s) [19] SNK Playmore USA announced the game on November 13, 2007. [34] GamesRadar+ enjoyed the considerably higher number of characters and the noticeably fast combat than in previous entries in the series. As a result, the American and PAL versions do not support progressive scan, but the Japanese version does. [39] However, in its release week in Japan, The King of Fighters XI was the only PlayStation 2 title to be featured on Japanese sales charts alongside Konami's World Soccer Winning Eleven 10. The King of Fighters (also known by fans as KOF 2010) is a 2010 American science fiction-martial arts film that is a loose adaptation of SNK Playmore's best-selling fighting game franchise. This game continues the "Tales of Ash" story arc, started in The King of Fighters 2003. King of Fighters XI 4.8 out of 5 stars 4. GameSpot described the sub-boss Shion as "terribly powerful" and the final boss Magaki as "absurdly overpowered", and criticized the voice acting for the Magaki character, additionally noting that his appearance was unimpressive. The King of Fighters XII, PlayStation 2JP June 22, 2006NA November 13, 2007EU July 6, 2007PlayStation NetworkJP December 17, 2014, PlayStation NetworkParental Guidance 12+ (GSRR). Game Revolution's reviewer felt that Magaki was one of the strongest bosses they had ever seen based on the way he moves across the screen. the king of fighters-i / the king of fighters android iPhone/iPod Touch版『-i』が2011年7月7日配信開始 [19] 、Android版『Android』が2012年3月22日配信開始 [20] 。 『ザ・キング・オブ・ファイターズXIII』をベースにアレンジされている。 In order to prevent Ash Crimson's plans from materializing, the rivals Kyo Kusanagi and Iori Yagami set aside differences and form the team that bears their surnames, along with Kyo's biggest fan, Shingo Yabuki. 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